Unveiling Saros: Housemarque's Ambitious New Adventure Set in an Eclipse-Cloaked World

The recent State of Play event wrapped up with a thrilling announcement that has gamers buzzing. Housemarque has unveiled its upcoming title: Saros. This broadcast predominantly highlighted various third-party games and provided release dates for some anticipated titles. While the overall presentation was solid, Sony reserved an exciting finale by introducing Saros.

Saros is an intriguing name, hinting at a distinctive concept. This is a single-player, third-person action adventure that aims to harness the exceptional elements that made Returnal a success. Why Returnal, you might wonder? The reason lies in the fact that Saros is crafted by Housemarque, the Finnish studio renowned for delivering the outstanding roguelike action experience to PlayStation 5 users not long ago. Additionally, it appears that Rahul Kohli will have a significant role in this game, as confirmed during the reveal.

At this moment, information about Saros is limited. You can check out the reveal trailer included below, but expect to wait until late 2025 for an in-depth gameplay presentation, with the game’s official launch anticipated in 2026. Furthermore, a post on the PlayStation Blog provides additional insights:

Saros is described as an action game set against the backdrop of a lost off-world colony located on Carcosa, overshadowed by an eerie eclipse. Players will assume the role of Arjun Devraj, a formidable Soltari Enforcer committed to uncovering the truth behind his search. The developers aim to craft an emotional and impactful character exploration that delves into the sacrifices required to forge a new path.

The persona of Arjun is vividly portrayed by Rahul Kohli, known for his roles in various popular series. His performance promises to be captivating, showcasing a powerful collaboration to share the narrative and promote the game. He isn’t alone in this journey; further details regarding the fantastic ensemble of NPCs and story elements will be revealed soon.

A notable gameplay difference between Saros and Returnal is the inclusion of permanent resources and progression, ensuring that every failure holds meaning. After each defeat, players will encounter a transformed world, and in Saros, they will have the opportunity to selectively enhance their loadout with a dynamic array of weapons and suit advancements to "return stronger" and tackle the challenges that await them on Carcosa.

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